Minecraft was initially developed by Swedish gaming studio, Mojang (which was later renamed Mojang Studios). Markus “Notch” Persson served as the game’s primary creator, while Jens “Jeb” Bergensten took over from him when the game was released fully in 2011.
Mojang was acquired by Microsoft in September 2014 in a $2.5 billion deal. The move paved the way for the game to be introduced to a larger selection of platforms and a new audience: Xbox players. Additionally, they have kept a steady chain of updates in progress, ensuring that new content keeps making its way to the community.
See more: When did microsoft buy minecraft
Another major feature that was added to the game after the acquisition was a rework of PVP in the “combat” update. While the community was divided on whether it was a good change or an unnecessary one, it did send shockwaves through the system as it brought upon an attack cooldown system.
Microsoft’s acquisition of Mojang: Everything Minecraft players need to know
Initially, the game’s creator, Markus Persson, had no intentions of selling the game. A plethora of high-profile companies had already approached Mojang with offers of up to $1 billion, including Activision Blizzard, Valve Corporation, and Electronic Arts (EA).
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Additionally, firms like Sequoia Capital and Accel Partners had also shown interest in acquiring the company. However, all their requests were denied since Mojang already had an adequate amount of money.
Closing in on the deal
On June 17, 2014, Notch sent out a tweet that signaled that he wanted to leave. The tweet was a result of a great deal of pressure and unhappiness that Notch was experiencing. The primary reason for this was the grand scale of the game’s success, and the limelight it forced him into.
Following the tweet, Microsoft, among many others, came to Persson with an offer to acquire Mojang. The offer was discussed by Persson and his hired financial advisors from the investment firm JPMorgan Chase.
Subsequently, the deal went public and it was announced that $2.5 billion would be spent on the entire acquisition. On November 6, 2014, Mojang officially became a part of Microsoft Studios.
Aftermath of Minecraft’s sale
Markus Persson ended up leaving Mojang after the acquisition, having earned $1.8 billion from the deal. In a farewell letter that he had published on his personal website (formerly nftgamef.com; now inactive), Markus had talked a fair bit about why he did what he did. From his words, it was clear that the events leading up to the acquisition had taken quite a toll on him.
More of the same followed on twitter:
A look at Minecraft and Notch’s current scenario
Microsoft’s acquisition of Mojang was one of the biggest things to ever happen to the game. Minecraft is one of the most-loved games ever.
With a monthly player base of almost 140 million players, the game’s popularity isn’t any closer to taking a hit. According to a 2021 fact sheet from Xbox News, the game has sold more than 238 million copies, making it the best-selling video game of all time.
The game recently released one of its biggest updates, the Caves and Cliffs part 2 update, and is set to release another major update this year.
Notch is still an extremely popular figure within the Minecraft community. In 2020, he made an appearance in Dream’s Minecraft Manhunt series, and has since taken to posting Factorio and Satisfactory gameplay on his YouTube channel and Twitter.